Sep 1, 2015

Mod Conflict Detector Upgrade to version 1.8.8.7746




8 comments :

  1. an error conflict in windows 10,,can u fix it

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  2. When selecting select dir...thick search suddirs ....normal ... Search for conflicts ... Find duplicates ....mof conflict detector has stopped working and crash to desktop ... Updating also the same ....

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  3. System . Unauthorized access exception ... Access to the path c:\ users ....\mod\.....packages is denied.

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  4. I tried to update but the link takes me to an older version. I have windows 10 and this is what I get when I click the scan button:

    --Operating System Information--
    BuildNumber: 10240;
    CurrentVersion: 10.0;
    ProductName: Windows 10 Home;
    Edition: Core;
    BitOS: x64;
    -------------------------------
    --Processor Information--
    Name: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz;
    MHz: 3592;
    ProcessorArchitecture: AMD64;
    Count: 8;
    -------------------------------
    --Program Information--
    Name: ModConflictDetector;
    Version: 1.8.7.7743;
    CultureInfo: en-US;
    Architecture: x64;
    -------------------------------

    System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\debyk\Documents\Electronic Arts\The Sims 4\Mods\Sonic Bedroom'.
    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    at System.IO.FileSystemEnumerableIterator`1.CommonInit()
    at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
    at System.IO.DirectoryInfo.InternalGetDirectories(String searchPattern, SearchOption searchOption)
    at ModConflictDetector.MainWindow.TypeDirLoadTree(ItemCollection basetree, String dir)
    at ModConflictDetector.MainWindow.TypeDirLoadTree(ItemCollection basetree, String dir)
    at ModConflictDetector.ModAnalyzer.LoadFile.Load(Result result)
    at ModConflictDetector.MainWindow.StartMainLoadFileLoad(Boolean Reboot)
    at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
    at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
    at System.Windows.BroadcastEventHelper.BroadcastEvent(DependencyObject root, RoutedEvent routedEvent)
    at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(Object root)
    at MS.Internal.LoadedOrUnloadedOperation.DoWork()
    at System.Windows.Media.MediaContext.FireLoadedPendingCallbacks()
    at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()
    at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
    at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget)
    at System.Windows.Interop.HwndTarget.OnResize()
    at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
    at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
    at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
    at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
    at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
    at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

    Hope this helps.

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